Thursday, March 19, 2015

Fern/ radial mesh randomize tool

Not finished yet, it still needs some cleaning up to do, as you will see with the collision sphere, it could be better, just a quick little tool to help me make more interesting ferns more rapidly. With this implemented, with the right mesh, I should be able to have a two level fern with 10 leaves. pretty sure there could be other applications, but not yet sure what they might be.

I'm still not fully sure what is the most optimal way to use the "stream" variable type. As it stands I have five of them to hold the various initial locations of the ferns, so they don't rotate every time the construction script runs. This seems like a smart way to be able to have randomization, but also be able to have some expected results, so that one might be able to create expected silhouettes.

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