in an attempt to design a new board game, I've been brain storming ideas, and the process is a bit uncomfortable at times, because each idea that begins to form, forms with whole slew of ideas onto how the game could work, and develop. I assume this is good, since in development having thought of all of the issues and holes ahead of time and realizing where one wants to go can be good, it also made it hard not to become fixated on an idea, and rather move on to the next idea, and keep forming new concepts.
Anyway, I was able to come up with quite a few ideas, and then wittle it down to the few ideas i felt were the most promising:
1.
Rain drop game
try to get home before the rain hits you. Possible mechanic, if you get to the other side, maybe you can purchase items to sabotage the other players?
try to get home before the rain hits you. Possible mechanic, if you get to the other side, maybe you can purchase items to sabotage the other players?
2.
Game based on sabotage. (Trap?)
goal is not so much to win as to make it so the rival player cannot win. Maybe set up traps that other player forced to blindly land on.
goal is not so much to win as to make it so the rival player cannot win. Maybe set up traps that other player forced to blindly land on.
3.
A game with rotating cubes, to create a 3
dimensional board. Maybe use magnets to keep the pieces up?.
4.
Mountain climbing game.
can try to make the board 3 dimensional. First one to the top wins!
can try to make the board 3 dimensional. First one to the top wins!
5.
Game attempting to capture the experience of
anger,
Writing notes that you never send, fighting, yelling. How can this mechanic make something emotional fun.
Writing notes that you never send, fighting, yelling. How can this mechanic make something emotional fun.
6.
Winter is coming
Possibly a snow ball fight or something a long those lines. Dressing warmly for winter. If one dresses warmly, the lose mobility points, but gain defense.
Possibly a snow ball fight or something a long those lines. Dressing warmly for winter. If one dresses warmly, the lose mobility points, but gain defense.
7.
Slay a creature
A form of game where both parties build a farm of monsters. One can enter the other player’s farm and kill their live stock, giving them the upper hand.
A form of game where both parties build a farm of monsters. One can enter the other player’s farm and kill their live stock, giving them the upper hand.
8.
Cat and mouse
Play as mice, attempting to get the cheese, but don’t let the cat get you!
Play as mice, attempting to get the cheese, but don’t let the cat get you!
9.
Dragon slayer
all players battle one large boss creature in the center of the map, and the one who lands the death blow on the creature wins. Can spend time traveling the board upgrading stats.
all players battle one large boss creature in the center of the map, and the one who lands the death blow on the creature wins. Can spend time traveling the board upgrading stats.
10. Escape
the labs.
A team based game, where you must work together to get out of the CA/GA labs without failing a class. Must battle hallucinations and Ryland and jim bots in order to make it out alive.
A team based game, where you must work together to get out of the CA/GA labs without failing a class. Must battle hallucinations and Ryland and jim bots in order to make it out alive.
11. Game
with a catapult
a game where one of the main goals is to fire objects over your opponents wall. Game isn’t about destroying rivals wall, rather sending things over their wall that would help or hurt them.
a game where one of the main goals is to fire objects over your opponents wall. Game isn’t about destroying rivals wall, rather sending things over their wall that would help or hurt them.
12. Upgrade
attempt to become the most powerful robot creation by downloading new parts. The more you down load the better suited you’ll be for battle against your rivals. Goal is to destroy your rivals.
attempt to become the most powerful robot creation by downloading new parts. The more you down load the better suited you’ll be for battle against your rivals. Goal is to destroy your rivals.
13. It’s
business time.
game focusing on the concepts of starting, and succeeding in business.
game focusing on the concepts of starting, and succeeding in business.
14. Lemonade stand
create the most famous lemonade stand in town. Must sell lemonade to make income, but then use said money to make your lemonade better/ sabotage your opponents lemonade stand, so that you can gain the upper hand next turn around. not sure when this one ends. Maybe time based, so when it reaches 5 and your parental figure arrives home?
create the most famous lemonade stand in town. Must sell lemonade to make income, but then use said money to make your lemonade better/ sabotage your opponents lemonade stand, so that you can gain the upper hand next turn around. not sure when this one ends. Maybe time based, so when it reaches 5 and your parental figure arrives home?
15. Shark
frenzy
Must find a way to escape the waters before a shark kills you. Can use boats, swim, what have you.
Must find a way to escape the waters before a shark kills you. Can use boats, swim, what have you.
16. Paper
pachinko.
try to make a physics based game, on a 2 dimensional plane. How would one write easy to understand rules, which could mimic the falling of an object?
try to make a physics based game, on a 2 dimensional plane. How would one write easy to understand rules, which could mimic the falling of an object?
17. Chutes and elevators.
Create a board game with elevated platforms where one can utilize elevators to go to the upper floors.
Create a board game with elevated platforms where one can utilize elevators to go to the upper floors.
18. All
the money
Game about fundraising. Each player represents a club, and the goal is to make your club the most affluent. Would need to attend SGA meetings, make baked goods, turn a profit, sell clothes. Etc.
Game about fundraising. Each player represents a club, and the goal is to make your club the most affluent. Would need to attend SGA meetings, make baked goods, turn a profit, sell clothes. Etc.
19. Dating
sim game
attempt to gain the attention of a love interest. Could force a rival either to lose or be held up in game play but making them fall in love with your character avatar.
attempt to gain the attention of a love interest. Could force a rival either to lose or be held up in game play but making them fall in love with your character avatar.
20. Body
building game (I will pump you up/bums of steel)
first to win a body building competition wins the game. Must statagize the use of stamina to each work out machine, to sculpt body in a most effective way. Can use products like steroids to have both positive and negative effects.
first to win a body building competition wins the game. Must statagize the use of stamina to each work out machine, to sculpt body in a most effective way. Can use products like steroids to have both positive and negative effects.
21. Zombie
survival game
have to escape the confines of a building before the zombies get you. If player dies, other player can become a zombie themselves and attempt to kill the other player to cause the game to become a draw.
have to escape the confines of a building before the zombies get you. If player dies, other player can become a zombie themselves and attempt to kill the other player to cause the game to become a draw.
22. Zombie:
the pandemic
play as zombies entering a crowded town/ city. Goal is to kill the most people, in turn turning them into further units to kill other humans. Goal is to eventually kill all humans.
play as zombies entering a crowded town/ city. Goal is to kill the most people, in turn turning them into further units to kill other humans. Goal is to eventually kill all humans.
23. There
is a life outside
Goal is to break ones hold on social media. How does one stay away? Could also be a game where you try to become a bigger internet celebrity by social media use, and making viral videos etc.
Goal is to break ones hold on social media. How does one stay away? Could also be a game where you try to become a bigger internet celebrity by social media use, and making viral videos etc.
24. Help
the hostage
using team based strategy, either destroy all rival players, or move and protect the hostage character, getting them back to your base.
using team based strategy, either destroy all rival players, or move and protect the hostage character, getting them back to your base.
Of the games I brain stormed, I felt that number 24, 22, 21,
20, 14, 15, 12, 11, 9, 7 , 4, and 2 have the most promise. Of course being
ideas I created I would love to pursue them all but alas that isn’t very
feasible, so I would like to narrow them down to my five top ideas.
1.
I like the concept of the mechanics in 24, so
that is one I’ll definitely look at fleshing that one out. Both parties would
control the hostage player per turn, forcing you to work against each other,
while working against each other. It sounds like it could result in very
competitive fun play.
2.
I like zombies, but I only need one of those
ideas, so 21 and 22 sort of become one idea, leaning more towards 22 as the
primary idea. I feel that 22 would have a more interesting spread dynamic, but
maybe I can draw in something where you can still infect rival players.
3.
I feel 14 has a lot of places it can go, based
on randomized numbers of daily customers, and interesting way of upgrading ones
stand and sabotaging your rival players.
4.
I really like the concept of 9, where you all
have the same goal. This would force team play, but also a lot of strategy.
Could have it so that when a character dies, they must go back to the start
position, so if one feels a rival player is getting to close to winning, they
could attempt to kill that player giving them more time to land the death blow
to the dragon.
5.
50/50 on 7 and 2 as to which is a better
idea. They both seem like fun, though
they both run into road blocks such as when do they end? In 2 if you sabotage a
player so they can never reach the end, do you automatically win? Or with the
goal of the game being to sabotage the other player, can you get trapped and
now neither can reach the end so you are tied? With 7, do you win if you
completely destroy the rivals farm? Can you use your famed creatures to attack
your rivals? There are a lot of questions with both of these interesting
concepts that make me wonder which one would actually be better.
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