Thursday, February 26, 2015

I updated my destruction.
I had a lot of fun creating the merry go round. It is a blue print in a blue print. a blueprint-ception if you will. First I have the actor that is just the destructible horse (with a randomly generated color) going up and down on the pole. Then I have the merry go round base, as a separate blue print, spawning the horses on the pole on the level start. these have set locations and rotation start points. I might add more horses later. THEN I have this whole blue print being rotated in a matinee loop.

I think it creates a really cool effect.

Oh, and creepy clowns are creepy.

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